ideas & insights
5 ways to use a game.
2.2 billion people play videogames worldwide, so chances are a large portion of your audience are playing too. Here's five ways to get your brand in their hands with a game.
What our clients say...
Nicholas Wagner, ANCORP (US)
We had a lot of fun with our Piknik game. Our clients said that it was the very best Christmas Greeting they’d had!
Madeleine Barber, TTG Media (UK)
Bunny Boost was the first game we worked on with our partners, Saga, and we’re thrilled with the results. Using it as a competition entry mechanism, we received double the entries we were expecting!
James Butler, DFDS Seaways (UK)
We’re thrilled with the results and that it's proving very popular. It’s really encouraging and goes to show that this medium is a great way to keep our audience engaged in a positive way.
Most Wanted Games
1. You'll receive your playable game on a personalised secure URL in just two working days.
2. We hope you'll be happy but if you're not, we'll give you your money back. No quibbles.
3. Share it with your audience for 30 or 60 days depending on your package.
Peek & Poke
You're in Safe Hands
Piknik is powered by Peek & Poke (formerly Team Cooper). We've been making branded games to engage audiences since 2006. Find out more about the team behind the scenes.